Deck Hold
Prototype / Demo: Tower Defense Deck Building Game
Survive the onslaught using only your deck.
This is a prototype of a tower defense card game where you summon towers and cast power-ups by playing cards. Defend against endless waves of enemies and see how long you can last.
Current Prototype Features
- Play tower cards to deploy defenses
- Use power-up cards to boost your towers’ effectiveness
- Survive wave after wave with increasing difficulty.
This is an early prototype focused on core gameplay. Your feedback is incredibly valuable—please leave a comment with your thoughts, confusion points, or ideas!
Here are some information on what each of the cards do:
Tower
- Sharpshooter: Shoots an arrow to the enemy with high damage
- Bombardier: Shoots an exploding bomb to the enemy
- Frost Mage: Shoots an ice projectile that slows down the enemy's movement by 50%
Power-Ups
- Overdrive: Increases the attack speed of towers
- Extra Tower Rounds: Increase the number of rounds your tower can withstand
- Piercing Shot: Adds one pierce to your bullet
Extra information of my own thoughts about the game.
- Currently player is able to bloat their deck with no consequences
- It doesn't feel like a card game for now, it feels more of like a Tower defense game, I am looking for ways to fix this
Published | 4 days ago |
Status | In development |
Platforms | HTML5 |
Author | Intecial |
Genre | Card Game |
Made with | Godot |
Tags | 2D, Deck Building, demo, Prototype, Roguelike, Singleplayer, Tower Defense |
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